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ff12:bestiaire:ose [Le 10/10/2007 à 14:04] – créée ryohu | ff12:bestiaire:ose [Le 15/08/2022 à 15:27] (Version actuelle) – modification externe 127.0.0.1 |
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====== Ose ====== | ====== Ose ====== |
{{ff12:bestiaire:gilvegane:ff12_ose.jpg|}}\\ | {{ff12:bestiaire:gilvegane:ff12_ose.jpg|}}\\ |
<html> | <HTML> |
<table class="wstable"> | <table class="wstable" style="text-align:center;"> |
<tr> | <tr> |
<th align="center" colspan="6"></html>**Lieu/Zone**<html></th> | <th colspan="6">Lieu/Zone</th> |
<th align="center" colspan="6"></html>**Condition**<html></th> | <th colspan="6">Condition</th> |
<th align="center" colspan="3"></html>**Type/Genre**<html></th> | <th colspan="3">Type/Genre</th> |
<th align="center"></html>**Aérien**<html></th> | <th>Aérien</th> |
</tr> | </tr> |
| |
<tr> | <tr> |
<td align="center" colspan="6"></html>**Grand Cristal/Carbo Xylon O-S, Carbo Xylon S, Perm Medulla 0 Etc**<html></td> | <td colspan="6">Grand Cristal/Carbo Xylon O-S, Carbo Xylon S, Perm Medulla 0 Etc</td> |
<td align="center" colspan="6"></html>**-**<html></td> | <td colspan="6">-</td> |
<td align="center" colspan="3"></html>**Bête/Félidé**<html></td> | <td colspan="3">Bête/Félidé</td> |
<td align="center" ></html>**NON**<html></td> | <td>NON</td> |
</tr> | </tr> |
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<tr> | <tr> |
<th align="center"></html>**Niveau**<html></th> | <th>Niveau</th> |
<th align="center"></html>**HP**<html></th> | <th>HP</th> |
<th align="center"></html>**MP**<html></th> | <th>MP</th> |
<th align="center"></html>**Force**<html></th> | <th>Force</th> |
<th align="center"></html>**Magie**<html></th> | <th>Magie</th> |
<th align="center"></html>**Vigeur**<html></th> | <th>Vigeur</th> |
<th align="center"></html>**Vitesse**<html></th> | <th>Vitesse</th> |
<th align="center"></html>**Attaque**<html></th> | <th>Attaque</th> |
<th align="center"></html>**Défense**<html></th> | <th>Défense</th> |
<th align="center"></html>**Défense Magique**<html></th> | <th>Défense Magique</th> |
<th align="center"></html>**Parade**<html></th> | <th>Parade</th> |
<th align="center"></html>**Affinité**<html></th> | <th>Affinité</th> |
<th align="center"></html>**EXP**<html></th> | <th>EXP</th> |
<th align="center"></html>**PP**<html></th> | <th>PP</th> |
<th align="center"></html>**Points Clan**<html></th> | <th>Points Clan</th> |
<th align="center"></html>**Gils**<html></th> | <th>Gils</th> |
</tr> | </tr> |
| |
<tr> | <tr> |
<td align="center"></html>**44 - 45**<html></td> | <td>44 - 45</td> |
<td align="center"></html>**6 739 - 7 059**<html></td> | <td>6 739 - 7 059</td> |
<td align="center"></html>**999**<html></td> | <td>999</td> |
<td align="center"></html>**34 - 37**<html></td> | <td>34 - 37</td> |
<td align="center"></html>**23**<html></td> | <td>23</td> |
<td align="center"></html>**50 - 51**<html></td> | <td>50 - 51</td> |
<td align="center"></html>**40 - 42**<html></td> | <td>40 - 42</td> |
<td align="center"></html>**63 - 65**<html></td> | <td>63 - 65</td> |
<td align="center"></html>**25 - 26**<html></td> | <td>25 - 26</td> |
<td align="center"></html>**34 - 36**<html></td> | <td>34 - 36</td> |
<td align="center"></html>**7**<html></td> | <td>7</td> |
<td align="center"></html>**-**<html></td> | <td>-</td> |
<td align="center"></html>**1 887 - 2 061**<html></td> | <td>1 887 - 2 061</td> |
<td align="center"></html>**1**<html></td> | <td>1</td> |
<td align="center"></html>**330 - 557**<html></td> | <td>330 - 557</td> |
<td align="center"></html>**0**<html></td> | <td>0</td> |
</tr> | </tr> |
| |
<tr> | <tr> |
<th align="center" colspan="1"></html>**Combo**<html></th> | <th colspan="1">Combo</th> |
<th align="center" colspan="2"></html>**Acquisition**<html></th> | <th colspan="2">Acquisition</th> |
<th align="center" colspan="4"></html>**Capturer**<html></th> | <th colspan="4">Capturer</th> |
<th align="center" colspan="9"></html>**Voler**<html></th> | <th colspan="9">Voler</th> |
</tr> | </tr> |
| |
<tr> | <tr> |
<td align="center" colspan="1"></html>**4 (10%)**<html></td> | <td colspan="1">4 (10%)</td> |
<td align="center" colspan="2"></html>**-**<html></td> | <td colspan="2">-</td> |
<td align="center" colspan="2"></html>**Fourrure De Qualité**<html></td> | <td colspan="2">Fourrure De Qualité</td> |
<td align="center" colspan="2"></html>**Moustache De Coeurl**<html></td> | <td colspan="2">Moustache De Coeurl</td> |
<td align="center" colspan="3"></html>**Larme De Chronos**<html></td> | <td colspan="3">Larme De Chronos</td> |
<td align="center" colspan="3"></html>**Fourrure De Qualité**<html></td> | <td colspan="3">Fourrure De Qualité</td> |
<td align="center" colspan="3"></html>**Gemme De La Balance**<html></td> | <td colspan="3">Gemme De La Balance</td> |
</tr> | </tr> |
| |
<tr> | <tr> |
<th align="center" colspan="12"></html>**Donne**<html></th> | <th colspan="12">Donne</th> |
<th align="center" colspan="2"></html>**Monographie**<html></th> | <th colspan="2">Monographie</th> |
<th align="center" colspan="1"></html>**Type**<html></th> | <th colspan="1">Type</th> |
<th align="center" colspan="1"></html>**Vase**<html></th> | <th colspan="1">Vase</th> |
</tr> | </tr> |
| |
<tr> | <tr> |
<td align="center" colspan="3"></html>**Fourrure Supérieure**<html></td> | <td colspan="3">Fourrure Supérieure</td> |
<td align="center" colspan="3"></html>**Cristal De Ténèbres**<html></td> | <td colspan="3">Cristal De Ténèbres</td> |
<td align="center" colspan="3"></html>**Masse D'Arme**<html></td> | <td colspan="3">Masse D'Arme</td> |
<td align="center" colspan="3"></html>**Gemme De La Balance**<html></td> | <td colspan="3">Gemme De La Balance</td> |
<td align="center" colspan="2"></html>**Moustache De Coeurl (16%)**<html></td> | <td colspan="2">Moustache De Coeurl (16%)</td> |
<td align="center" colspan="1"></html>**Chasseur**<html></td> | <td colspan="1">Chasseur</td> |
<td align="center" colspan="1"></html>**Arcana (19%)**<html></td> | <td colspan="1">Arcana (19%)</td> |
</tr> | </tr> |
| |
<tr> | <tr> |
<th align="center" colspan="2"></html>**Feu**<html></th> | <th colspan="2">Feu</th> |
<th align="center" colspan="2"></html>**Tonnerre**<html></th> | <th colspan="2">Tonnerre</th> |
<th align="center" colspan="2"></html>**Glace**<html></th> | <th colspan="2">Glace</th> |
<th align="center" colspan="2"></html>**Terre**<html></th> | <th colspan="2">Terre</th> |
<th align="center" colspan="2"></html>**Eau**<html></th> | <th colspan="2">Eau</th> |
<th align="center" colspan="2"></html>**Vent**<html></th> | <th colspan="2">Vent</th> |
<th align="center" colspan="2"></html>**Sacré**<html></th> | <th colspan="2">Sacré</th> |
<th align="center" colspan="2"></html>**Ténébre**<html></th> | <th colspan="2">Ténébre</th> |
</tr> | </tr> |
| |
<tr> | <tr> |
<td align="center" colspan="2"></html>**-**<html></td> | <td colspan="2">-</td> |
<td align="center" colspan="2"></html>**-**<html></td> | <td colspan="2">-</td> |
<td align="center" colspan="2"></html>**-**<html></td> | <td colspan="2">-</td> |
<td align="center" colspan="2"></html>**-**<html></td> | <td colspan="2">-</td> |
<td align="center" colspan="2"></html>**-**<html></td> | <td colspan="2">-</td> |
<td align="center" colspan="2"></html>**-**<html></td> | <td colspan="2">-</td> |
<td align="center" colspan="2"></html>**X2**<html></td> | <td colspan="2">X2</td> |
<td align="center" colspan="2"></html>**-**<html></td> | <td colspan="2">-</td> |
</tr> | </tr> |
| |
<tr> | <tr> |
<th align="center" colspan="5"></html>**Immunité**<html></th> | <th colspan="5">Immunité</th> |
<th align="center" colspan="3"></html>**Etat**<html></th> | <th colspan="3">Etat</th> |
<th align="center" colspan="8"></html>**Bonus**<html></th> | <th colspan="8">Bonus</th> |
</tr> | </tr> |
| |
<tr> | <tr> |
<td align="center" colspan="5"></html>**Stop, Glas, Confusion, Paradoxe, Virus, Inaction, Inertie, Furie**<html></td> | <td colspan="5">Stop, Glas, Confusion, Paradoxe, Virus, Inaction, Inertie, Furie</td> |
<td align="center" colspan="3"></html>**50% Barrière**<html></td> | <td colspan="3">50% Barrière</td> |
<td align="center" colspan="8"></html>**Anti Miroir, Défense En Danger, Contre, Contre² et parfois Anti Vigueur; Si HP<50% Parade ou Attaque Express (qui remplace Anti Vigueur)**<html></td> | <td colspan="8">Anti Miroir, Défense En Danger, Contre, Contre² et parfois Anti Vigueur; Si HP<50% Parade ou Attaque Express (qui remplace Anti Vigueur)</td> |
</tr> | </tr> |
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</table> | </table> |
</html> | </HTML> |
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